WebMay 22, 2024 · 1 Answer. Sorted by: 1. Instead of using a dict to store player attributes, why not use a class? class Player: def __init__ (self, weapon, health): self.weapon = weapon self.health = health def reduce_health (amount): self.health -= amount. You can add additional methods like calculate_damage () to the Player class that take into account the ... WebDec 10, 2013 · To actually fight, you'd tell your pokemon to attack. my_awesome_pokemon.attack(your_sucky_pokemon) #just that easy, now display how much damage it did....WAIT STOP WE HAVE A PROBLEM! since you want random damage every time, you can't access it with something like …
How To Survive a Python Attack - What To Do?
WebFeb 20, 2024 · import random weapons = ["Sword", "Spell", "Fire"] shields = ["Armour", "Magic", "Water"] class Player: def __init__ (self, name): self.name = name self.health = 100 self.weapon = 0 self.shield = 0 def damage (self): points = random.randint (10, 35) self.health -= points def selectWeapon (self): choice = int (input ("Choose your weapon 1 … WebAnswer (1 of 2): It would be very difficult to succeed, pythons are constrictors, hey squeeze their victim to death, their mouth is chock full of very sharp teeth that are aimed towards … sbwhcs18 tile
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